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(values are 0,1,2,3,4,5,6,7,8,9,A,B,C,D,E, or F)
you are quoting a heck of a lot there.
[QUOTE]blah blah blah[/QUOTE] to reply to BobNOMAAMRooney nli.
Please remove excess text as not to re-post tons
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[QUOTE="BobNOMAAMRooney%20nli:945960"][QUOTE="Dankill:945946"]Plus, you'd figure with the different factions of the game and if you're doing missions for them, why the fuck would you make it so they attack you?! In fact, why would they make it so everyone attacks you at all times for no reason?! If they made the way the story and the relationship of your character with the factions/overall conflict more complex, you'd have had a great game where you could play guys against each other and whatnot.[/QUOTE] And it's not like that's hard to implement at all, fucking GTA 2 had a respect meter a decade ago. I got so fucking sick of that "and remember our guys don't know you're working for us, so get ready to be shot at all the fucking time" bullshit that I stopped playing the game a few missions into the second territory. It's not like I missed much, the storyline was horseshit. Weapons degradation was a cool idea implemented horribly. You'd think a mercenary experienced enough to take down entire fuel and ammo depots would be able to maintain his rifle for more than two or three days.[/QUOTE]
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